Signal VOID MAZE
Flight WASD move • Shift creep • mouse/QE turn • click or space fire
Sector 01
Timer 00:00.000
Hostiles 00
Sector ID Drift-01
Gate Locked
Best --
Hull Integrity Stable
Detection Hidden
Weapon Cycle Ready

Disable every defense node in the maze. The jump gate unlocks when the count hits zero.

Click or Space fire Shift creep P pause R redeploy M menu

Sector Brief

VOID MAZE

Drift through a stark orbital security maze, disable the defenses, then hit the jump gate.

Sector Drift-01
Alert Focused
Objective Disable defenses